Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Tuesday, 15 September 2009

The Fergusson Gallery, Perth

I visited The Fergusson Gallery in Perth this afternoon, which was quite an eye-opening experience for several reasons.


Despite being an art student for the last 4 years in Edinburgh (which has many big art galleries), I've rarely visited galleries in my life - in fact I can only recall 2 previous visits to big-name galleries: the Picasso museum in Malaga, Spain (April 2005) and two of the Edinburgh galleries during my induction week at Edinburgh College of Art (September 2005).
Most of the art I experience is through books and the Internet, so to see a bunch of genuine paintings by a famous artist right in front of me felt quite surreal. These were all oil paintings from the early 1900s painted on a big scale that overwhelmed me (because I tend to work on a small scale - hardly ever bigger than A3, and usually smaller than A4), yet in this gallery there were several full-body portraits about 5 foot tall!

One of the first things I noticed in the upstairs gallery (my favourite section) was that the paint surface of several stunning paintings were cracked and aged... Perhaps this would not bother people that visit galleries more often than myself, but I found it quite disappointing - before quickly realising that the cracked surfaces make the paintings feel alive and more hand-made (something I don't sense from viewing art online). This living quality of the painting surfaces also helped me to imagine the artist standing in my place working on that very surface 100 years ago. (It was pretty cool!)

Most of the art in the gallery was by Scottish artist James Duncan Fergusson (1874-1961), whom the museum is named after, but there is also a small selection of impressive artworks by his Scottish Colourist companions like Francis Cadell and Samuel Peploe.
I have never felt much of an influence from my native Scottish art history or culture, but I really enjoyed most of this Scottish exhibition - I suppose mainly because these artists took strong influence themselves from French Impressionist and Fauvist artists (such as Cezanne, Manet, and Matisse) whom I greatly admire... However I don't think these Scottish paintings need the Impressionist name to help sell them - they are easily capable of standing alone on their own merit.

There are 3 gallery rooms within the little Fergusson Gallery (which is located in a renovated Water Works building at Marshall Place near the South Inch), and undoubtedly Gallery 3 (upstairs) is my favourite section. This is because it contains several stunning 5-foot tall paintings, a lot of wonderful portraits in various beguiling styles that I found really inspiring, some Impressionistic landscapes, and a series of paintings by Fergusson's fellow Scottish Colourists - of which there are two paintings that I am especially fond of.

I was trying to find some images online to illustrate this blog post, but I've been unable to locate any images of the paintings that particularly impressed me. (So I might go back some day to try taking photos because they really were awesome! But it's a free gallery, so if you're in the region I would highly recommend popping-in for a quick look).

I found some amazing paintings by Scottish artists this afternoon, and I also discovered a number of impressive artworks by alumni from my former college (such as William George Gillies, Anne Redpath, and Sir William MacTaggart), which has given me a greater appreciation for the reputation of Edinburgh College of Art than I have recently had! (Prior to this afternoon I was only really familiar with the work of sculptor Eduardo Paolozzi and painter John Bellany - neither of whom I am too keen on)...
Today's gallery visit definitely helped me to get a greater appreciation of Scottish art, and even inspired me to get back to my current painting (which I've not touched for several days now)! But the most awe-inspiring moment today was when I looked up from a glass display case of Fergusson's sketchbooks and other personal items to discover the only Fergusson painting that I already knew: Christmas in the South of France (1922).


This is a painting that I had quickly copied from a book onto A6 sized card for research during my final year at High School, but had never seen in reality (or on a bigger scale than my A6 version).
Before entering the museum I hadn't even thought of Fergusson's work, so to suddenly notice that painting in it's genuine physical form on about A3 scale was unbelievable.


Gallery Info:
The Fergusson Gallery
Marshall Place,
Perth,
PH2 8NS,
Scotland.

Open from Monday - Saturday
10:00am - 5:00pm.
Free admission.


Related websites:
- The J.D. Fergusson Gallery website (hosted by Perth & Kinross Council).
- J.D. Fergusson at the Portland Gallery
- J.D. Fergusson at the Art Inconnu blog (lots of artworks)

Saturday, 13 June 2009

Highlights from my 210 films of research

Earlier this week I reached my 400th film rating on Flixster; mainly as a result of all the film research I did for my graduation project over the past year (I've watched 210 films in 365 days)...
To mark this random milestone, and to counter all the negative reviews I tend to write, I thought I'd list some of the films that I can either critique positively or that were not great films but which still influenced my graduation project.
I've arranged some of the films by director (at the top of the list), and the rest are arranged by year of release.

Quentin Tarantino:
Reservoir Dogs (1992)
Pulp Fiction (1994)
Kill Bill v1 (2003)

Jean-Luc Godard:
A bout de Souffle / Breathless (1959)
Une Femme Est Une Femme / A Woman Is A Woman (1961)
Bande a Part (1964)
Pierrot Le Fou (1965)
Weekend (1967)

Alfred Hitchcock:
Rebecca (1940)
Rope (1948)
Strangers On A Train (1951)
Vertigo (1958)
Psycho (1960)

Tim Burton:
Edward Scissorhands (1990)
Big Fish (2003)
Tim Burton's Corpse Bride (2005)

James Bond films:
Dr No (1962) Directed by Terence Young
Live And Let Die (1973) Directed by Guy Hamilton
Moonraker (1979) Directed by Lewis Gilbert
Octopussy (1983) Directed by John Glen
Casino Royale (2006) Directed by Martin Campbell

David Lynch:
Eraserhead (1977)
Blue Velvet (1986)
Mulholland Drive (2001)

Other films:
Bringing Up Baby (1938) Directed by Howard Hawks
The Spiral Staircase (1945) Directed by Robert Siodmak
Singin' In The Rain (1952) Directed by Stanley Donen/Gene Kelly
House On Haunted Hill (1959) Directed by William Castle
The Man Who Shot Liberty Valance (1962) Directed by John Ford
Bonnie & Clyde (1967) Directed by Arthur Penn
The Amityville Horror (1979) Directed by Stuart Rosenberg
Cape Fear (1991) Directed by Martin Scorsese
The Shawshank Redemption (1994) Directed by Frank Darabont
Lola Rennt / Run Lola Run (1998) Directed by Tom Tykwer
Saving Private Ryan (1998) Directed by Steven Spielberg
American Beauty (1999) Directed by Sam Mendes
Memento (2000) Directed by Christopher Nolan
Vanilla Sky (2001) Directed by Cameron Crowe
Final Destination 2 (2003) Directed by David R. Ellis
Lost In Translation (2003) Directed by Sofia Coppola
Monster (2003) Directed by Patty Jenkins
Million Dollar Baby (2004) Directed by Clint Eastwood
13 Tzameti (2005) Directed by Géla Babluani
Lords of Dogtown (2005) Directed by Catherine Hardwicke
Saw 2 (2005) Directed by Darren Lynn Bousman
Final Destination 3 (2006) Directed by James Wong
The Departed (2006) Directed by Martin Scorsese
El Orfanato / The Orphanage (2007) Directed by Juan Antonio Bayona
This Is England (2007) Directed by Shane Meadows
Planet Terror (2007) Directed by Robert Rodriguez

Sunday, 24 May 2009

10 Steps To Succeed: A Guide For Future 4th Years

I've learnt a lot over the past 3 years from helping lots of 4th Year animation students, and now that I've gone through 4th Year myself, I thought it'd be a nice idea to share some of my insight here so that future 4th Year animation students can make their final year at ECA as straight-forward as possible. So here it goes:

1) Do your research, and LOTS of research! The word 'research' can be used for everything, so use it as an excuse to watch loads of films or do all kinds of bizarre things...
Animation does not, and like any art form, should not, be confined to influences from within its own circle: If animation is influenced by animation how far can you really develop it?
For sure there is an incredible variety of styles within animation, but you can get much more out of the original source (eg: painting, illustration, photography, graffiti) rather than from an animation source that has taken those original influences and filtered them down to a fraction of the brilliance of the original art forms.
You can then use all your influences to fully develop your own style and create something new, which deviates from the stereotypical. This is exactly what the examiners are looking for when they assess your work, so make sure you give them plenty of it in your end-of-year portfolio if you want to get the best grade you could hope to achieve... (Just make sure you document why it influenced you, and how you developed it into your own work within your portfolio).

2)Try to experience using various different animation techniques before starting 4th Year. Not only is it going to be an interesting experience, but it can be vital to how your film turns out too...
If you've only ever done one type of animation then you don't know about the potential you have with other techniques. Likewise if you've tried lots of different techniques you will have the knowledge to decide which is best suited to your temperament and/or which is best suited to telling the story of your graduation project. It certainly isn't worth sticking with one particular technique just because you prefer it/because it suits the story/because it is quicker or easier... You should try to strike a balance between all the important factors (your interests/the artistic potential/time available/costs/requirements/etc).

3) Try to learn about all the software available to you before starting 4th Year. I went into 4th Year with a project proposal stating that I wanted to make 4th Year as slow and challenging for myself as possible, therefore I intentionally avoided digital shortcuts (like AfterEffects) in order to do as much of my film by hand as possible; but in that process I missed the opportunity to learn how to use AfterEffects properly (which is not good for my CV).
By learning about all the different software available at college before starting 4th Year you can make informed decisions about what is the best way to achieve whatever you are trying to create; you don't have to waste time learning the software during your already busy 4th Year; and choosing to use programmes like ToonBoom or TVPaint (which currently seems to get ignored at eca) could save you a massive amount of time during production in comparison to Photoshop.
I would certainly recommend TVPaint (available on some of the college computers) for everyone who plans on doing a drawn film with traditional cel-style colouring (similar to Scooby-Doo) because it only takes half an hour to get used to it, and thereafter it takes seconds to colour each frame, which in comparison to Photoshop could save you at least a minute per frame!

4) Start thinking about your film as soon as possible. In other words, start working on your 4th Year film as soon as 3rd Year is finished (if not earlier), and spend as much time as you can afford during the summer holidays developing your ideas so that they can get as much development as possible. This way you can get the most out of your ideas without worrying about the limited time you have left, or worrying about your CVCS projects on top of your animation projects (as will happen once Term 1 begins).

5) Don't begin work on your CVCS project until Term 1 begins. It may seem like a good idea to get the less enjoyable part of the course [if that's what you think of CVCS] out of the way as soon as possible so that you can spend all your time in college working on your animation; but in reality when you return to college you will be asked to write a short proposal for CVCS, and for the remainder of term 1 you will be given SO MUCH really beneficial advice and unknown research topics from the staff that all the work you had done over summer will become pretty pointless - and you will then regret not spending that time on your film instead!

6) Get a good idea of your story and/or technique before the end of 3rd Year. That way you can get vital feedback and advice from the staff and/or current 4th Years before leaving for the summer, and you will have a good idea whether your concepts are possible or not. From this you can discover how much potential your ideas have from an early point and develop them from there, rather than spend all summer working on an idea only to discover 3 months later that it won't be possible to pull off successfully.
Ideally you should have a film concept with as much pre-production complete as possible before returning to college in September. If you can create a portfolio with the basic script, visual designs, storyboards, etc, by the middle of October then you will be in the best possible position for getting the most out of your remaining time at college (the time flies past incredibly quickly!).

7) Don't be afraid to make drastic changes. No matter how much work you have put into the project, don't be afraid of making drastic changes because they can lead to much greater end results - but don't change things constantly all through the year or use it as an excuse for unfinished work!
If you are not happy with your project there might be something small that is not noticeable to you, but very obvious to outsiders - so seek their advice. If you feel that your idea is constricting your artistic capabilities then at the very least take a short time to check if there is something new that will get more out of you, because not only will it result in a better film at the end, but it will also be more enjoyable to work on too.

8) Work in stages. After writing your script and completing the storyboard animatic do everything else in stages so that you've always got a full story to show (regardless of how it looks). This allows you to check how well the story actually works, means you can do editing all through the year, and means that if you run out of time at the end of the year you at least have the full film available for assessment without it looking too jumbled or confusing.
I'd suggest having the animatic assembled at final screen resolution (eg: 1020x576 at 150dpi) first of all. Then go through the animatic doing rough animation for all the shots - adding them to the animatic as you go. After the rough animation is complete you will have an animated version of the film, which gives a very strong idea of how the film will play, and will allow outsiders to give critical feedback without misunderstanding things as they might do with a crudely drawn animatic.
Next do cleaned-up animation for all the shots (starting with the most valuable shots, leaving the least important shots until the end), and add these to the animatic as you go...
Finally do the colouring, texturing, backgrounds, or whatever else you want to have, and continue doing those in stages too.
When colouring, go through the entire shot with one colour at a time, and then go back and do the next colour for the entire shot, and so on and so on... This process saves you a bit of time per frame because you only need to pick the different colours once each for the entire shot, instead of once each for every frame. It may not seem like much time to save, but over the course of your entire film it will be a very substantial saving.
Likewise, if you plan to add digital textures and other smaller details that affect the aesthetics, but which don't particularly enhance the film (ie: things that aren't vital to the story), leave them until the rest of the film is fully finished. This will allow you to dedicate all your time to the most important things so that by the deadline you have a film that appears to be complete even if you have not finished it to your original plans... (And you can always continue working on those smaller details after the assessment deadline if you want).

9) Say goodbye to any social life you had. 4th Year is almost certainly going to require much more work than any other year of your life - and if it doesn't then you haven't pushed your project far enough; so you can pretty much say goodbye to living a normal social life for this year. Some animation techniques will give you more room for error than others, but regardless of how long you expect your film to take to complete, don't say to yourself "I'll just cram more in towards the end".
You have the entire year (October-May) to work on your film, so use it! It will be easier to cram as much of your work into the early stages of the year than to try cramming everything into the last few months - when you will have even more than just your film to concentrate on... (I originally predicted my film to be fully rotoscoped by the middle of March because it was such a quick process, but it was also very tedious and didn't look how I really wanted, so in reality I was just trundling along while putting things off to try finding a better solution, and in the end I was still animating at the start of May - which I really regret with hindsight!)
You will probably need to spend term 1 on pre-production balanced with your CVCS project, and don't waste your CVCS project because it could bring in valuable marks at the end of the year to mitigate if anything goes wrong with your animation project.
During Term 2 you should spend all your time on the animation project because it is the only time during the year that you will have completely free for it. At this point you should also begin arranging helpers, sound designers, and whoever else to work on your project because help is always a very valuable resource (and it's better to have that from an early stage than only during the last few weeks). Sound designers and composers will need a full version of your film before they can do audio work, and they usually prefer to work towards the end of your year, so try to get most of your film (if not all of it) complete before the beginning of term 3.
Term 3 is the final 5 weeks of your project when everything becomes more frantic. As well as working on your film, you will need to: write loads of things for the degree show and press release forms; spend time working with sound designers and composers; compile your full years work into a professionally-presented portfolio for the assessments; finish writing/printing/binding your production diary (depending on whether you write it by hand or type it on the computer); designing postcards and/or business cards; designing and printing your DVD presentation; create a trailer for the degree show catalogue; and a load of other little things that the college will demand are mandatory...
No matter how organised you are, there are always these little things that are likely to get forgotten or in the way of "more important" work; and although you can't ignore them, it really does make life so much easier if you get things planned and done within plenty of time. Term 3 will be stressful enough, so don't leave things to the last minute - particularly because things tend to take longer than you'd expect (who could ever have imagined it would take me over 12 hours to satisfactorily bind 6 production diaries?!), and you can't account for all kinds of potential problems (computer crashes, corrupt files, printing errors, low printer cartridges/no replacement cartridges, misplaced documents, forgotten showreel, mislabeled DVDs...).

10) Seek assistance (or if you are not in 4th Year, try to assist the 4th Years). Over the past 3 years I was fortunate enough to have the opportunity to help other students from outside of my own year group, and I cannot stress enough exactly how useful those experiences were!
In 2nd Year I did most of the scanning for Lora Jensen's film, and from that I discovered how much physical work is involved in creating a 'short' film - it was unbelievable... Even at the end of my 4th Year I still can't comprehend the vast amount of paper that has been used for my 4 minute film; and the hours required to pull it off can be overwhelming if you are not prepared...
In 3rd Year I got to do a wide variety of tasks with the 4th Years, which meant that before I had even finished 3rd Year I had very strong knowledge of everything that needs to be done during 4th Year, and it helped me plan everything for my 4th Year to near-perfection (there are always some things that don't go to plan)!
I have always had very strong motivation, a willingness to work all hours (if required), and a curiosity to see exactly how much work/stress I can put myself under before giving up, so I had always planned on doing my 4th Year film without any assistance, and although I did to some extent achieve it (I was up for 61 hours straight by the end of the final day, having never even done 40 hours before) I don't think it was worthwhile... The self-satisfaction I received from managing to make my entire film by myself before the deadline is almost non-existent; I didn't enjoy the emptiness of working on my own all year; and I could have developed my leadership skills by getting others involved in the production of my film (which is always good for ye olde CV); and by allowing others to help you then if nothing else, you can at least have the satisfaction of knowing that you have given others some very valuable experience and possibly assisted in the development of their own work.


___________________________________________________

Here are some quotes from others in the department that I found useful:

- “If I can give you one piece of advice; it’s to start planning it all right now [May - end of 3rd Year], and make sure that you’ve got the story, the style, the process, EVERYTHING, completely sorted out before October. That way you can get as much time as possible to work on the animation. I always thought to myself in 3rd Year, 'Gosh, how are they all struggling to finish? They’ve had all year to work on it, why are they finding it so hard?'
Don’t do what I did, and keep putting it off - start planning now, and then get started right away. I’m now in the situation where I left it so late, that I am at the end of the year and I’ve only completed half of the animation” (Louis Hudson, 23/05/08)

- “I think it’s best to just pick a simple concept right from the beginning. Many people go into 4th year expecting to produce a 10-minute masterpiece [of the quality like Disney, Petrov, or Burton] and then they realize much later that they won’t be able to achieve it, and they have to cut it all right down – which ruins the story... It’s only a student film after all, it’s not a big expensive industry film.
At the start of the year, mine was the shortest at 3.5 minutes, but even I’ve had to cut it down, so I think the final animation is going to be about 2.5 minutes - and that includes the titles and credits” (Erica Weiste, 21/04/08)

- “Make a strict timetable at the start of the year, and remember to factor in CVCS, holidays, illness, fashion show, problems, etc… You don’t really begin animating until the middle of term 2, and then you’re really pushing time” (Grace Chan, 08/12/07)

- “It’s good that you’ve found something that you enjoy doing and is interesting to watch [the paint on glass animation]. After all, if you need to do the entire film in a style you don’t enjoy then it’s going to show in your film. If you enjoy doing what you’re doing, then you’re going to enjoy the film, and the audience will appreciate it all the more too” (Aaron Johnston/Erica Weiste/Neil Kempsell, April 08)

- “We as an art college, should be striving to produce innovative, exciting new works; and be attempting to break new ground for the future animators… We shouldn’t be trying to imitate someone else in the professional world, or settle for what we know and have access to. We are the explorers of today (like Lye, McLaren, or Disney were in the past). We have the rest of our careers to comply with the industry and do as someone else tells us, but for just now, as students, we should do what we want to do” (Neil Kempsell, 14/04/08)

- There’s no longer enough time to do what I was hoping to achieve. So I’m just going to have to cut it down, simplify it all, and struggle on… It’s a lot to do in the time we have” (Alison Cross, 15/04/08)

- “I hope that I can get it finished on time; I think I will be able to do it… I’ve only got two scenes left to animate, but I’m already 2 weeks behind schedule. I’m just grateful that you’ve been able to help, because that would probably be another two weeks of 24 hour Photoshopping!” (Erica Weiste, 21/04/08)

- The animation is getting easier, but there’s still so much to do that it will mean not sleeping for the next few weeks” (Alison Cross, 24/04/08)

- “That room has changed you all” [the stopmotion animators]. “You’re not even a shadow of your former selves” (Simon Cartwright to Jessica Cope, 23/05/08)

Tuesday, 21 April 2009

Persepolis

I watched Persepolis last week when it was broadcast on TV, because I had heard a lot of good things about the film. But I've got to say that I'm really disappointed. I just don't understand the fuss about this Oscar-nominated animated feature film, and therefore I would like to recommend a short animated film based upon similar themes that I found to be much more effective - Maryam Mohajer's And Life Went On.

Persepolis seems like a film trying to tell other people about the terrible impact war & revolution had on their lives; and although small parts of the film are quite effective at this, for me the story just dragged on and on for way too long with major parts of weak material, which ruined any impact that the shorter parts had.


On the other hand, Maryam Mohajer's And Life Went On is a short animated film, that uses a simple plot to effortlessly evoke very powerful reflections about the impact of war within the mind of the viewer.
It is a 6 minute film made at the Royal College of Art in 2007. The story is set in Tehran during the 1985 Iran/Iraq war, but I don't want to give away any more of the plot than that because when I saw it at the McLaren Awards in the Edinburgh International Film Festival 2008 I knew nothing about the film.
While I was watching And Life Went On at the Filmhouse I thought that the story was progressing slowly and felt quite mundane (just like Persepolis),but here (in this short 6 minute format),it works much better and genuinely built the film to a powerful climax.
I would even go so far as to say, albeit controversially, that And Life Went On was as effective as Saving Private Ryan for portraying the devastating effects of war!

Friday, 13 March 2009

Contemplation of sound

Filmmakers try to avoid using more dialogue than required because it does not enhance the atmosphere or further the story, and I think music is the same. If music runs all the way through a film then there is little variation and it either becomes a distracting ambience or just a very long music video - which I do not think is very effective unless it is for a musical!
In real life we hear noises rather than music (unless we are plugged into our “i-plod” or some wee ned cruises past in his modified Corsa with the toones blasting), yet we still experience all kinds of emotions, so I do not see why films need music in order to create/enhance the atmosphere.
Music also gives the film a sense of rhythm and timing, which kind of makes the story’s progression feel pre-determined. This works fine for some genres, such as comedy (which has “comedy timing”) or adventure films (because characters usually plan what they want to do for the start of their adventure) therefore the musical rhythm mimics the planning that the protagonists are doing in their head, which gives the music a purpose and enhances the atmosphere. However in frightening situations people are scared because they do not know where they are or what is going to happen, which makes them feel psychologically unstable and distorts their sense of time.
For the reason that time is distorted in frightening situations I think that music (certainly any music with a rhythm or clear timing) is inappropriate for film genres like suspense and horror. People are usually scared in unpredictable situations because they focus on the unpredictability (and what their imagination is conjuring up) rather than trying to take their mind away from it to focus on more pleasant situations. Likewise I think a good horror film is one which forces the audience to peer into the silence or blackness and imagine what is going to happen, rather than prompting them to feel a particular emotion through music. After all people are only limited by their imagination, so silent/ambient horror films should be really effective on people who allow their imagination to reign free.
Horror films that rely on music and/or shocking imagery are less effective than ambiguous films because the viewer can hardly modify the experience, so if something does not shock it does not work, and these physical objects are also open to personal interpretation – which can cause a reaction that the filmmaker did not intend and which then ruins the film for some people.

To test this, try searching video websites for clips about your non-film-related hobbies and see how you react to particular forms of music on it… For example, I am interested in motorsport and modified cars; and if I search for something very specific but with global appeal I will find thousands of very similar videos. If I make a search for “Lewis Hamilton, Silverstone, 2008” I might get ten near identical videos with highlights from the ITV race coverage, but it is very likely that all the ‘authors’ who published that copyright material on the Internet will have added their own choice of audio track to ‘enhance’ the viewing experience… I would have happily watched their video with the ITV audio (or a type of rock music that I like might be just as good) so I would be inclined to watch the full video, whereas if the author has added rap music it will have to sound quite impressive if I am to continue listening to it, but if they have added a terrible chipmunk techno rave cacophony I am probably going to abandon my search regardless of how amazing the video footage is! It may have been the author’s favourite music and they may have found it to be a perfect match with the video, but I have a completely different interpretation of their choice of music – and this differing personal interpretation ruins the viewing experience for me.
Some readers may find the link between people’s interpretation of a type of music to be of little relevance to their interpretation of a film soundtrack, but I am merely using it as a common analogy for how people interpret things in different ways, and why I think it justifies my desire to make the music in my film as minimal as necessary…

The type of film soundtrack that I use in my graduation film (which has a suspense/horror element) will obviously affect different people in different ways, but I think a lack of music is the most suitable option. From my cinema experiences I feel that many audiences feel uneasy watching a quiet/ambient film in the cinema, and although they may not appreciate this type of soundtrack (just like I do not appreciate chipmunk techno rave) the ‘silence’ will make the audience feel uncomfortable just like the protagonist in my film. The lack of music in my soundtrack will distort peoples perception of how long the film goes on for, which again imitates the perceptions of the protagonist as she explores the spooky old mansion. And finally the ambient/minimal soundtrack allows the audience to imagine the horrors that may or may not be lurking in the dark, which should be much more effective than the audience being forced to anticipate them coming (as happens with the full orchestral score in The Shining).
For an example of how well a horror/suspense film works without music, watch Alfred Hitchcock’s The Birds. There is very little music in this film, and all the main terror scenes are only audible from the squawking of birds.